8 Bit & '8 Bitish' Graphics-Outside the Box
GDC Festival of Gaming · 13 则 HN 推荐
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Mark Ferrari, the LucasArts background artist, explains in a GDC 2016 talk how he draws 8-bit graphics. He covers color cycling and palette shifting to create complex animated scenery without frame animation.
HN 推荐的原因: HN repeatedly recommends it as a master class in limited-palette pixel art and palette cycling, from an artist behind Loom and Monkey Island.
“I recommend this talk to anyone who is interested in the details and history of working on limited colour palette games!” 阅读 HN 讨论 ↗