hackertubescom
← 影片目錄

How to Survive in Gamedev for Eleven Years Without a Hit

GDC Festival of Gaming · 3 則 HN 推薦

影片問答

可以請 AI 解釋目前片段,或總結整部影片。如果回答附有時間戳記,點選即可跳到對應片段。

試著問:這裡講的是什麼意思?

需使用 Google 登入。確認前可查看最多會扣除多少點數。

Jake Birkett of Grey Alien Games explains at GDC 2016 how an indie developer survived eleven years without a hit by building a long tail of games and redefining success.

HN 推薦的原因: Recommended in indie and solo game development threads as a grounded account of making a living in games.

“you can redefine your idea of "success" a little and make a comfortable living” 閱讀 HN 討論 ↗