Robocalypse Now: Using Deep Learning to Combat Cheating in Counter-Strike: Global Offensive
GDC Festival of Gaming · 5 HN recommendations
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Valve's John McDonald presents at GDC 2018 on how Valve uses deep learning (VACnet) to detect cheaters in Counter-Strike: Global Offensive. He covers training on human-reviewed replays and how model output is confirmed by manual review.
Why HN recommends it: The go-to link in any anti-cheat thread for a concrete, well-delivered account of machine-learning cheat detection in production.
“The presenter delivered the problem and solution approach so well I'd still like to work on something like this some time.” Read on HN ↗