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8 Bit & '8 Bitish' Graphics-Outside the Box

GDC Festival of Gaming · 13 HN recommendations

Mark Ferrari, the LucasArts background artist, explains in a GDC 2016 talk how he draws 8-bit graphics. He covers color cycling and palette shifting to create complex animated scenery without frame animation.

Why HN recommends it: HN repeatedly recommends it as a master class in limited-palette pixel art and palette cycling, from an artist behind Loom and Monkey Island.

“I recommend this talk to anyone who is interested in the details and history of working on limited colour palette games!” Read on HN ↗