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Walls, Floors, & Ceilings

UncommentatedPannen · 3 HN recommendations

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Pannenkoek explains how Super Mario 64 handles wall, floor and ceiling collisions, including triangles, normal vectors, quarter steps and out of bounds. It is a detailed 37-minute technical walkthrough of the game's physics.

Why HN recommends it: Praised as an engrossing, in-depth look at SM64 mechanics that is surprisingly compelling to watch.

“each longer than half an hour (and both of them extremely interesting)” Read on HN ↗