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Playing to Lose: AI and "Civilization" (Soren Johnson)

Google TechTalks · 2 HN recommendations

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Soren Johnson, a lead designer and AI programmer on Civilization games, discusses game AI design, including whether AI should cheat, behave like a human or be fun rather than strong. He uses the Civilization series as a case study.

Why HN recommends it: HN commenters recommend it as the key talk on why game AI is built to be fun rather than to win.

“Extremely enlightening, whether you are a gamer or not.” Read on HN ↗