What VR Could, Should, and Almost Certainly Will Be within Two Years (Steam Dev Days 2014)
Steamworks Development · 1 HN recommendations
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Michael Abrash of Valve explains what affordable VR hardware will be capable of within a couple of years, and describes a prototype showing what that level of hardware can do.
Why HN recommends it: Cited for his plain-language explanation of how VR convinces the brain and for resolution and pixel-density figures.
“Michael Abrash of Valve now at Oculus giving a basic description” Read on HN ↗