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What VR Could, Should, and Almost Certainly Will Be within Two Years (Steam Dev Days 2014)

Steamworks Development · 1 HN recommendations

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Michael Abrash of Valve explains what affordable VR hardware will be capable of within a couple of years, and describes a prototype showing what that level of hardware can do.

Why HN recommends it: Cited for his plain-language explanation of how VR convinces the brain and for resolution and pixel-density figures.

“Michael Abrash of Valve now at Oculus giving a basic description” Read on HN ↗