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HandmadeCon 2015 - Pat Wyatt

Molly Rocket · 2 HN recommendations

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Pat Wyatt, a veteran game programmer who worked at Blizzard and ArenaNet, speaks at HandmadeCon 2015 in a conversation with Casey Muratori. He discusses network code and architecture in games he worked on, including mistakes on Diablo and the success of Guild Wars.

Why HN recommends it: HN points to it as a first-hand account of game netcode and engineering lessons from a Blizzard and Guild Wars developer.

“good interview with him talking about screwing up Diablo and doing a good job on Guild Wars” Read on HN ↗