John Carmack Tech Talk with UMKC-SCE
UMKC School of Science and Engineering · 3 recomendações no HN
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John Carmack speaks at UMKC's 2017 commencement event about the difficulties of VR, especially end-to-end latency across hardware and software. He covers why latency and buffering matter and how nausea is addressed.
Por que o HN recomenda: Recommended whenever latency, buffering or VR comfort comes up, as an accessible account from someone who dealt with it directly.
“a lecture where he describes the difficulties in VR in a manner that anybody with minimal programming experience can understand” Ler no HN ↗